I wrote this. Mostly from the encyclopaedic depths of my brain.
Here’s the first of our GotY videos. I love our video editor.
Before they took Sarah, my rage was just barely contained, like the infinitely dense point of matter that gave birth to this whole goddamn universe. It’s not that I didn’t have access to a wellspring of manly anger before her death, it’s just that there was no need to unleash it on an unprepared world.Diary of a Western Videogame Protagonist |
Transistor, y u no appear on every single most anticipated of 2014 list?
strobing zoetrope holotank filled with glitchy rubber characters
Apt description of every AAA game this generation.
App icon for The Drowning, new iOS shooter from the former executive producer of Battlefield. Grab it on iTunes for zero cash dollars.
The godlike are the children of humanoids (most often humans) who have been “blessed” (or cursed, depending on personal or social view) with the physical manifestation of a divine spark granted by the gods. Godlike manifest their divine heritage in a variety of ways: wings, horns, strange birthmarks, talons, odd eyes - but they always manifest it somehow.
Godlike concept, Polina, Project Eternity by Obsidian Entertainment on Kickstarter
Yes. More of this, industry.
The strategy is to have customers pay $60 or more to traverse for hundreds of hours through story lines with orchestral soundtracks and realistic, hologram-like heroes and heroines.
Realistic, hologram-like heroes and heroines.
You know, I’m quite tempted to transition into mainstream media.
— Tim (@burgerdrome) November 28, 2012
BRING BACK MY COW aka “everything I want in a Vita game”.